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Old 18th September 2007
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NinjaHanzo NinjaHanzo is offline
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Re: Importing lots of objects into max

Here's something that might fancy your interest
Its a visual script, that will import all the Importable objects from a folder

I tested the MAX4 script out in MAX 9, it should should in any version above it
Just run it, and choose the folder with all your models you want to import

Quote:
Originally Posted by Readme File
-------------------------------------------------
-- --
-- Scripted by BLUE --
-- blue@mutablerealms.com --
-- --
-------------------------------------------------

Imports all the known local formats from any
folder to your current scene.

I am not responcible for importer plugin issues.
I just made it faster to get your stuff in.

-------------------------------------------------

Thomas Blue
blue@mutablerealms.com

"Imagine what you could do...
... if you could do what you imagine." - Blue
Helpful Link:
ScriptSpot | Your community resource for 3ds maxscript or SketchUp rubyscript

Totally off-topic but check out this MAXscript
RayFire Tool | ScriptSpot

Note Requires MAX 9 or 8
Attached Files
File Type: zip batchImporter.zip (3.8 KB, 5 views)

Last edited by NinjaHanzo; 18th September 2007 at 12:52 PM.
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