Thread: materials shaders, HDRI, mental ray
View Single Post
  #9 (permalink)  
Old 6th January 2007
Star_Wars_Freak's Avatar
Star_Wars_Freak Star_Wars_Freak is offline
Stupid is as stupid does.
Join Date: Oct 2006
Location: Kentucky
Posts: 125
Thanks: 1
Thanked 1 Time in 1 Post
Send a message via AIM to Star_Wars_Freak Send a message via MSN to Star_Wars_Freak Send a message via Skype™ to Star_Wars_Freak
Wahoo a socom fan! welcome to the community, i have socom 3 and the psp version, i still cant get past the singleplayer levels in 3 though );

to create a good clay render, turn on mental ray, get rid of all the lights, select ambient oclusion in the diffuse maps in the material editor and apply that to all the things in the scene
Reply With Quote