Thank you! So it looks like I still need to understand how to use the settings in my method to make the textures pop out more (still need help with this), but I can also add a bump map to the texture. I just gotta figure out how to add a bump map to a texture within UnrealED - any help here is appreciated but I figure I'll have to go to more UnrealED specific sites. I wonder if a person can take a texture into 3DS Max and bake it? Add more detail to it and so forth? Any thoughts?
- Deathbliss