| Uv mapping, flatten mapping not working properly? hey guys,
currently I´m in uv mapping a lot of models and encountered a problem with flatten mapping. I think all parts should be flattened like if I used planar mapping. But the ends of my cylinders are not completely round they look like scaled down in one direction. Is there any way to fix this? I use default values and all the boxes are unchecked.
Regards,
Stephael |