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  #1 (permalink)  
Old 19th July 2007
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how to attach weapon in biped?

i got a bip for gun shooting ,when loaded in character it displays a box for weapon
and i tried import a gun in but dont know how to attach it to this box.
Do i have to use link or attach something?
i'm new to bip.
thnx

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Old 4th August 2007
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to attach something to the biped use the link tool. to do that click the link button ( this button should be located next to the undo and redo buttons in the upper left side of your screen, it looks like a button with 2 blue-ish boxes connected by a red chain.) after you click the link button click on your gun and hold. while your mouse is still held down drag it over the box on your biped, there should be a dotted line leading from the gun to your cursor, when your mouse is over the box your cursor should change to let you know you can attach it there. now you can let go of the mouse button and the box on the biped should turn white for a few seconds to let you know its been linked. now when you move that box on the biped around your gun will move with it.
this only really works if hes going to be holding the gun the whole animation. if hes going to be grabbing and letting go of the gun I would suggest that you animate the gun separate from the biped or find some other way to do it.

Last edited by chickentech; 4th August 2007 at 08:04 AM.
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