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  #11 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

did you know that Vray has its own set of lights?
check the click-down box under the Create > Lights menu

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  #12 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

thats a good write up, I swear, why you not applying for a teaching position hahahahahaha. that's a really good write up.
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  #13 (permalink)  
Old 19th September 2007
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Thumbs up Re: Need tips on rendering

Thank you very much MrTom. I really appreciate what you wrote there. Covers almost every aspects and functions. It will take me some time to get used to it. But I still dont get one thing, whenever I render using VRay, whatever the material / colour I assign to the floor plate, it affects the vertical plane of the object.

Pic A. The teapot looks a bit purplish. (VRay)

Pic B. The teapot is normal (but I used default scanline renderer; 1 direct light and 1 omni)

I still cant tell much difference between the two renderer, except that VRay has more settings to play with. But the output seems the same to me though.

I've attached another picture, it's an interior job I worked on a year ago. I used default scanline renderer.

My concern is, is VRay besides the wonderful features and settings, really can do better or even something which the default scanlines can't. thank yo uvery much once again MrTom. Really appreciate your time and effort.
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need-tips-rendering-.jpg  need-tips-rendering-b.jpg  need-tips-rendering-c1_resize.jpg  
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  #14 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

No problem at all.

Once you start to investigate and properly use VRay you will understand how massively different it is to the standard scanline.

Agreed, they do the same thing, but in different ways which leads to different results. VRay is a purpose written piece of software, not just something thrown in for good measure, it's price reflects what it can do.

As for the 'colouration' of your 'box' and lately your 'teapot' well, have a look around you and see if that doesn't happen for real. Have you never held a buttercup under someones chin? Same effect. just shows you how true to life VRay really is.

Of course you can prevent this, but as VRay's goal is to render an image as near to real as possible, this is what it does. This is the 'Bounce' you spoke about, diffused light will bounce off objects and carry their colour to other objects nearby....it happens for real.........honestly.

Check out that website I gave you.....and then try and replicate the scenes in scanline..........

Give it time, you will get there but as with any other piece of software you need to know how it works before you can get it to work for you.

Regards.
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  #15 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

Dear MrTom, I am very grateful for what u've done. I've saved your tutorial and will play with the settings this coming weekend when I have more time. I will have to do a simple scene and test render with all different combinations of settings. And thank you again for the writing.
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  #16 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

Thanx guys. It's 3:30 am now I gotta get some sleep. Cheersssssssssss
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  #17 (permalink)  
Old 19th September 2007
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Re: Need tips on rendering

wow...thats sweet...cheers......
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  #18 (permalink)  
Old 20th September 2007
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Re: Need tips on rendering

AWESOME!!! MY NAME IN A RENDER.. well exactly half of it anyways.. lol

now the last part would be funny if I was named Batman... :P

Last edited by NinjaHanzo; 20th September 2007 at 11:18 PM.
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  #19 (permalink)  
Old 20th September 2007
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Re: Need tips on rendering

Cool!

No problem tac603.




Regards.
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  #20 (permalink)  
Old 21st September 2007
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Re: Need tips on rendering

Quote:
Originally Posted by NinjaHanzo View Post
AWESOME!!! MY NAME IN A RENDER.. well exactly half of it anyways.. lol

now the last part would be funny if I was named Batman... :P
not funny...deadly serious for crminals on the loose.......
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