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| Uv mapping, flatten mapping not working properly? hey guys, currently I´m in uv mapping a lot of models and encountered a problem with flatten mapping. I think all parts should be flattened like if I used planar mapping. But the ends of my cylinders are not completely round they look like scaled down in one direction. Is there any way to fix this? I use default values and all the boxes are unchecked. Regards, Stephael |
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| I tried to reproduce this error but I couldn´t get it again that easy ![]() When it occurs again I´ll take pictures to show you what I´m talking about. Last thing i recognized is that it is not working properly in only one axis this one changes but it´s always only one. |
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