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| I hide the bones by pressing H, selecting the bones, right click in any viewport and choose "hide selection". As for converting bones or biped to mesh, select the bone, right click, convert to, editable mesh or poly. I think you have to be careful about messing with a biped after you've initialized it. |
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Similar Threads for: Max Biped help | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| biped scaling | jacabag | 3d studio max | 1 | 13th April 2007 08:06 PM |