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  #1 (permalink)  
Old 11th January 2007
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My first WIP post on Enjoy CG...Nexium909

still working (strugling) on shaders and the lighting...C&C are more than welcome...

kind regards,
CyClo.

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Old 11th January 2007
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That is awesome, the shaders aren't perfect, but the modelling is great.
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Old 11th January 2007
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yeah, modelling is great but as you said lighting could be better
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Old 11th January 2007
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that's awsome, would love to see the mesh, what did you render it with
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Old 11th January 2007
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I think you should not be looking at shaders? I think, if you don't already know how to, you should be looking at UVWUnwrap? If you don't know the UVWunrap modifier very well? There is a great 15 minute tutorial on using the UVWUnwrap in tutorials section.

I would suggest taking the approach of UVWUnwrapping it because it is a beautiful model, and you can do so much more with it if you create your textures in photoshop than relying on procedural materials.

Everything ages with time and shows some form of age and wear, you want te robot to look as though its been active with dust, dirt, grime, grease, dents, scratches or even holes etc

Obviously this will involve even more time developing its appearance but it could well pay off and you should even consider setting it when you are done in an engineering environment per se and doing a decent render and entering sending it to 3Dworld.

There is also a great tutorial on uising lights, but that depends on the renderer you're using.

hope this helps
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Old 11th January 2007
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well done so far, i like the shape of the model and details, the lighting is a bit 'flat'. what renderer are you using, i would personally use mental ray with final gather and GI (if you don't know how it works see the tutorial on it). The textures look ok, but are they procedural or real textures, they look a bit repetitive.
Another thing you could do to enchance those details is rendering a Ambient Oclussion pass, it adds shadow to the model in crevices and around other details so it will look nicer. What sort of look are you going for, we could help with the shaders if you tells us a bit more about that and the setup you have now.
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Old 11th January 2007
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LOVE THE DESIGN!! very nice, whats up with that plane though? i've seen a couple people use it, does it come with vray or something?
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Old 12th January 2007
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Daklol - the plane is part of the scene you get from CGspere.com for your modeling application. I has a plane and studio light settings in place.

Jelmer - cool, I didn't know that to enchance those details is rendering a Ambient Oclussion pass, it adds shadow to the model in crevices and around other details so it will look nicer.

I shall be doing that where appropriate, I love this site, you get so many good tips
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Old 12th January 2007
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hehe that's why we're here, to help each other, btw, you can also
Quote:
quote stuff
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Old 13th January 2007
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Nice model I like the design. Also the red camera? has a weird light spot on it that you might want to re maneuver the lights to fix that unless it should be like that.
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