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| i think everybody have some balls rendered home , me too,, heh![]() but to your pic jart23, i looks good but the hdri map looks to me bad =),, what hdri map have u used? u should try Kitchen hdri map, it get a nice effect from they ,, anyway, have u added the hdri map to the v-ray renderer menu under enviroment/reflection and refraction? and what character have u hdri map in the material slot? |
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| I must've been the only who didn't use a map lol I didn't understant HDRI's at the time and the explanations I found made me feel then that I had to be a rocket scientist to understand them. I do understand them now and its good to see the different examples of HDRI's being used on those balls. Thats another tutorial I'll have to definately redo and practice then apply it to a project. Apart from my image, but this question is in relationhsip to all the other images, why are the shadows so different? |
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| I think the difference of light( shadows) are all in how you apply the lighting and the hdri, i did a little tweeking to make it look how i wanted. and i did use the wrong hrdi map....i will have to re work this one and show you all what I really wanted to accomplish. and yeah the shadows are a little off for all the spheres except the glass one....i will have to mess with the lighting and ior a little more to get the right effect. well my original idea after the tutorial for the spheres was to include a chrome table for the balls to be on and some different shapes, plus a rusty material for one sphere as well as something for the spheres to be in or on maybe. i will upload the image here when i finish it....thanks for the comments everyone. |
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| what i do is to go to the render menu, select environment or press number 8 on the kbd, in maps go and select one of the free hdri maps that come with map or download it. you could cheat by loading up a normal jpg image in your material browser and changing its type to circular, haven't got maxed loaded to look at exactly what the steps are, but then you drag and drop the circular map onto the environment map slot and then render. sorry the steps are not detailed but am about to go on date with my pillow and some sleep. lol let me know how you get on hahaha |
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