Thanks lads, much appreciated. But I don't know if it is obvious but it is suppose to be a girl, and I am afraid if I widen the head and lengthen the jaw it will start to look more masculine no? I know the head looks too narrow but maybe if I just brought up the jaw and added more height to the upper lip it would help?
As for reference, this was actually my first head, just the second version of it, I first used pictures I took myself of my girlfriends head but then I realised I am not good photographer so I signed up to 3d.sk and used a reference from there to do the head. And geldslaw what about ears and mouth would you fix?
Jelmer I agree the eyes are definitely off, but there is lots of edge loops around the eyes so I would be a bit worried about adding more with chamfering, if thats what you meant. And what adjustments to the mesh would you make? You see alot of the stuff like the ears, mouth, nose and eyes I had to wing and so I spent many hours looking at the mesh and trying to figure out what to do with it and spent many hours ditching the last version and starting again. So any suggestions on mesh form, where to cut, and how to add detail without messing up the mesh would be very helpful.