Alright, so I'm still working on my internship animation (haven't updated my wip in a long time...I'm creating a site dedicated to my workflow to show off anyway. I'll release when it's all done.) Ok but anywho, I'm trying to create "animated textures." I've decided the best way to do this is within an IFL file. I've got my images stored in there, and I've got how many frames they need to be on my object, and I have it all set up and working, now to the hard part. My object needs to display that FIRST image in my IFL file at frame 310. How do I make it display just a standard wireframe before then? Is there a command that's like..."Standard 310" so that it doesn't use anything for the first 310 frames, and then uses the image I want? Can I get it to use a certain material in my editor, and then switch to using the IFL file?
I really suck at explanations...lemme know if I need to clarify anything please. Thanks for any help!
