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| Need help - 3ds modelling Hey all.. my first post so go easy lol I have 3ds version 7 and need to use it to create a model for my product design coursework. Here are the initial sketches of my design. the design is for a solar powred charger and speaker.. - solar cell being in the middle and speakers on either side. Any help on how Id go about making a basic model of it would be greatly appreciated sorry if my initial sketches arent clear, my final design of it is on a2 and I have no access to scanning it in and even so.. im a terrible drawer lol ![]() ![]() Basic frotn view of product - idea of shape of product ![]() exploded view of design Thanks again Ange x |
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| Re: Need help - 3ds modelling Thanks for that and yeah im using passive speakers, so a jack from the speakers will plug into the ipod. Ill try using a box.. iv been tryign to make the shape using lines etc and then extruding it...and its gone nowhere lol |
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| Re: Need help - 3ds modelling Could you post what you've got so far? Your object seems fairly symmetrical, and you can take advantage of that. Just make one side of it and apply the 'symmetry' modifier, adjust the settings and you can keep working on half of your object, while the other half is automatically adjusted to match it. |
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| Re: Need help - 3ds modelling I´m not sure what technique you used to model this, but if it´s done with polygons you can basically add some more by slicing and cutting, and then move the vertices into position to create the curvature you want. Also remember to try adding meshsmooth. Finally it can be useful to show a wireframe so we can see the actual mesh topology. Try pressing f2, f3, f4 for different display types. |
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