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| yaric-Go into Customize>preferences, then click Viewports and at the bottom click configure drive. at the bottom of that window look for "Match bitmap size as closely as possible" and check it, hit ok, then ok again. then see if that helps. jojo12111-you can't put pictures as anything but picture files. .mat and drf arn't picture files. things like .bmp, .jpg, .gif, and a couple other ones that you can use. to get it into .mat, click the little symbol under the material pictures that looks like a circle and a floppy disk, then name it and it should save in your material folder as a .mat. WoLF-is it just that circle of edges that messes up? if so, make sure all of them are welded together, if they arn't that can really mess up a lot of things. |
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| ouch, that looks ugly, there isn't really a good way to fix it i think, you'll just have to correct the geometry manually by moving scaling rotating stuff (verts, edges, etc)... I know, it's annoying but there aren't really any clean ways to do it. If you have max 9 though you can use shaders to chamfer or use power booleans! |
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| great work....i really learned so much tips from this tutorial....i have just beginning modeling in 3ds and i think that tutorial will give so much things to learn more.......thanks brother |
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| blurred image...need help hey great tutorial...very thorough im just stuck on the part where you apply the blueprint to the 2 planes. mine works, but the image is blurry ive set the plane's dimensions as 60*53, so its not stretched out is there some setting that allows u to adjust the quality of the image? folloow this link to see a screenshot:http://www.putfile.com/pic.php?img=4492247 some one help...plz thnx |
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| My blueprints are blurry: you need to change some driver settings, go to preferences> viewport, and increase the size of the bitmaps, to 1024 x 1024, and check 'match bitmap size as close as possible' Compliments of this sites (new) FAQ. Last edited by socomsniperaj; 12th January 2007 at 05:06 AM. |
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