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| Mental Ray lighting, using GI and FG In this tutorial you'll learn how to make a realistic render using Mental Ray with Global Ilumination (GI) and Final Gather (FG), it's not about modeling the scene but only the light setup and adjusting that until we're satisfied, so get the scene here and start playing with it and use the video tutorial for help! size: 23mb length: 14:30min format: WMV, 800x600 |
| The Following 5 Users Say Thank You to Jelmer For This Useful Post: | ||
alfdav (20th March 2008), Ali3D (21st July 2007), ilkersanli (4th October 2007), meinsnailen (10th December 2007), shirishardak (14th April 2008) | ||
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| hello hello everybody, im so glad to join with you and i hope this will be a great experience in exploring the amazing 3d graphics. im an art lover also but honestly im a late bloomer especially with computer related graphics. just 2 years ago when i started using computer aided designs in my art works like autocad, corel draw, adobe illustrator and adobe photoshop and its just very recent when decided to go into the 3d world. i now starting the basics of 3dmax and i hope this will the best place for me... ![]() |
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| hi i am basically looking for some senior render artist who can teach me and i llike increase my knowledge in 3ds max lighting and rendering .. hope this site will be a great help for the beginers ........................ Last edited by envik; 18th December 2006 at 12:38 PM. |
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| Thanks for the tutorial mister jelmer... I Have been using Vray from a long time but , Im really looking into mental ray these days.... its an awesome renderer and the results are very satisfying. Good effort with the tutorial and thumb up ! ![]() |
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