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Old 15th October 2006
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realistic landscape and water

During this tutorial you'll learn how to create a realistic landscape, including a lake with a raytrace water shader, you'll start of with a plane and shape it using editable poly and noise modifiers, then make a procedural material (which requires no uvmapping) and finally add some light for the final render.

size: 23mb length:13 min format: WMV, 640x480

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realistic-landscape-water-realistic_mountains_water.jpg  
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The Following 2 Users Say Thank You to Jelmer For This Useful Post:
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Old 22nd October 2006
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tank you tank you tank you tank you
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Old 27th October 2006
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Quote:
Originally Posted by ibrahim850 View Post
tank you tank you tank you tank you
?????????
Right, in this user's language, I'm gonna THANK you to


You.
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  #4 (permalink)  
Old 28th October 2006
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hehe, not everybody is good at english unfortunately, what's the sherman for anyway?
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Old 29th October 2006
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Quote:
Originally Posted by E=MC2 View Post
?????????
Right, in this user's language, I'm gonna THANK you to


You.
lol good one
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Old 4th November 2006
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thanx for the tutorial......
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Old 7th November 2006
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hehe finally got it nice one einstein :P
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Old 5th December 2006
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Help with it pls

Hi Mr. Jelmer

I would like to try your tutorial, but the link cannot open it...

TANK for your help
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  #9 (permalink)  
Old 5th December 2006
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strange, try 'save target as'
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Old 13th December 2006
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Yeah very cool job
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