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  #1 (permalink)  
Old 23rd June 2007
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The House

Michael
www.michaelhartmayer.com


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house-ahouse.jpg  
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Old 24th June 2007
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nice man ,, it has a scarry atmosphere ,, heh,, why u havent done it with a enviroment? anyway,, verry nice,, modeling and texturing
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Old 24th June 2007
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Looks cool mate, well done if you also take the poly limits and such into account, so what size of textures did you use for this? I know this is a game art model, but still I would have added some lighting, most modern game engines are quite advanced by now and do use lighting and shading a lot to increase realism of course, I think it would make the final image a bit more alive and less dull, overall you can be very satisfied though!

edit: just had a look at your portfolio, now i see this was made for an unreal tournament map, interesting!
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Old 24th June 2007
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Michael You should do a tutorial on this, it would be really cool to make this Haunted house
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Old 24th June 2007
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Great work here!
Although I have to say that some roof parts seem flat the overall
work is really well done.

BTW, I agree for the tut'
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Old 25th June 2007
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Thanks!

Thanks you guys First time I've ever gotten such pleasant feedback.

That UT thing is a side project. Right now I'm hoping to build up my resume with props and buildings and such. More to come
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