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| My 2nd Work in Maya An Alley Way. There is Some help with Digital Tutor UE training while doing this. ====== There r some problems with some Low Res texture And Gravity problem with wires & cloud isnt macthing .These r some main crits i received in some other forums ![]() Is there any other area i should improve. ![]() ![]() Thanks ![]() |
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| Hey, I just marked things in your rendering that came to my mind (so don´t mind if i named things you already knew). I think you will have to put both pictures aside each other to see what I mean with the marked spots ;-) Hope everything is understandable please give feedback on it ![]() ![]() |
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| Thanks all , Igot it I will improve those in My next maya work, But i didnt understand about "Splines" u mentioned I think there is no Splines in Maya I created those using curves Extruding. I Think Texturing is the problem for me,But there are less tutorials on texturing i think. |
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| i think you did a good job, just imagine that in in a few months you'll be a lot better, there's a great deal of potential and promise in your work. Some good points on improving were shown to you, try to use reference images, do a bit of research so you have strong guide line, but keep up the good work ![]() |
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| Stephael has quite a few good points there! Personally I would try to add some depth of field to improve the render. You can do this easily using photoshop and a zdepth map (I'm pretty sure maya supports this as well). Search this site in the tutorials forum you'll find a tut that will show you how to do just that with max but it should be similar in maya. Before you consider this work finished I would try to do a little more work on it even though it's difficult because you've obviously done a lot already (and it shows too ), but definitely change easy things like the sky and wires a bit. |
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