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  #1 (permalink)  
Old 31st January 2007
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Low Poly space car

wanted to model a low poly space car based on the deepflight, first time i trioed was a few months ago and it was over 5000 polys, this one is less than 420 polys


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Old 31st January 2007
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it looks pretty good, i like the rust on the textures ubt the red part is a bit vague, what is it supposed to be? The very bright white spots also look strange. Because this is low poly, game art like i wouldn't use maxwell to render it, maybe a clay render would be better, because games do not have such an advanced renderer either, overall it's well done though, you keep improving!
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Old 31st January 2007
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looks great!
baeck to teh future!

and as Jelmer said, make a clay render aswell.
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Old 31st January 2007
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the red bits a trinted windows lol and the white bits are go faster stripes. I'm getting there, its hard but you guys are really good teachers and the best part is the encouragement that others and myself keep getting.

thanks a lot guys
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Old 31st January 2007
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