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  #1 (permalink)  
Old 26th July 2007
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Battlefield 2 MOD: Desert Conflict recruiting

Paid: No Level: Mid In-House: No Duration: Open Contract

Title: Battlefield 2 MOD, Desert Conflict recruiting
View trailer here: http://www.roughageridersclan.com/vi...oFinal_WMV.wmv
Please note that, some of the Models used in our MOD are stock BF2 models. We're phasing out the stock vehicles with our custom ones as they are completed.

- What is Desert Conflict?

Desert Conflict is a total conversion modification for EA's Battlefield 2. Our goals are to bring the fun and game play that was experienced by so many playing Desert Combat to the BF2 engine utilizing some of BF2's new enhancements. The first and biggest thing we did to separate our mod from BF2 was a complete overhaul of the artillery system placing the control back into the hands of the players and completely removing the role of the Commander. We also removed all AI guided assets and put the player back in control of where their missiles and rockets go. We added several new game modes as well that give Desert-Conflict many ways to be played.

- Who makes Desert Conflict?
We have a diverse and qualified team of developers from all around the globe that are separated into various departments of expertise. Some of the developers are very multi-talented and assist production in more than one department.

- Desert Conflict accomplishments?
In December 2005, Desert Conflict made available a Capture the Flag Mini-Mod. On March 30th, 2007, we released a full-blown Mod which contains many new vehicles, maps, weapons and code enhancements. Recently we released a new patch to fix some major and minor bugs as well as add some new content and code changes to improve balance and the fun factor.

- Future project?
We currently have two (2) separate teams working for Desert Conflict which is a BF2 MOD and Project Sawafi which is a Frontline Fuel of War MOD that will be available early next year.

- What are we looking for?
* Full/part time Modelers & Texture artists
* Strong 3Dmax and or Photoshop skills are a must
* Attention to detail
* Communication is done via forums/mIrc/TS/MSN.
* Knowledge on how the BF2 engine operates is a huge PLUS.
* Must have examples of your work to show the team.

Modelers:
* A good understanding of UV's is required, 3ds Max is preferred. Your tasks would include making 1991 Gulf war era vehicles/statics/props/weapons.
* Good understanding of lowpoly modeling required.

Texture Artists:
* (Statics) Understanding how to use the BF2 texture palette for statics a major PLUS
* (Vehicles) Texture baking and normal maps a plus.

If you are interested and you are comfortable with what we’re looking for, then please drop us a line at recruitment thread stating which position you seek in the thread title and one of our staff will talk with you via PM or TeamSpeak which is located on our homepage. If you aren't comfortable posting links to your work you can send links via PM.

Looking forward to meet and hopefully work with you.

CATIA


Last edited by CATIA; 3rd August 2007 at 01:33 AM.
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  #2 (permalink)  
Old 29th July 2007
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Hmmm 8+ views and no one available to recruit , Just an FYI, we offer cold refreshments and warm cookies...J/K
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  #3 (permalink)  
Old 30th July 2007
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Might want to post if this is a paying or non-paying job, might attract more attention.

Also, how are you modding BF2? is it from consols or is there an online version of it?
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Old 30th July 2007
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This is a non-paying job. The entire team donate their time for this project in hopes to get our names out there in the field.

BF2 is available for consols and PC, we're modding the PC version.

Sorry for not posting this info before, thanks for the headsup DAKLOL.
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  #5 (permalink)  
Old 9th August 2007
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Good day all,
Here are just a tiny bit examples of what Desert Conflict offers to the public. We are still in need of Modelers and textures/skin to create new or complete existing models. If you are interested, plz read my very first post and apply today. I look forward working with you.








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  #6 (permalink)  
Old 9th August 2007
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Looks interesting, although I don't have enough time to help out, and have some bad mod experiences I would recommend joining a mod to anyone, it's a good learning experience.

If you can't find anyone here, you might want to try game-artist.net which is more focused on game art if you haven't posted there already, it's a nice forum too.
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Old 9th August 2007
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I dont have enough time aswell, but definately post on game artis
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  #8 (permalink)  
Old 9th August 2007
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Thanks all. One our PR guys have posted on that site not too long ago . But no one has applied . FYI, you don't have to be full time, part positions are available .
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  #9 (permalink)  
Old 17th August 2007
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wow,, nice i know DC mod from BF1942 very nice,, want to see it also for BF2 , but dont have time to help wish good luck with this man,, )
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Old 17th August 2007
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Thanks TE_.
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